Systems Software Engineer (SYWE9) & Sr. Systems Software Engineer (SSYWE9) Job
Employer: NVIDIA Corporation
SpiderID: 14031035
Location: Santa Clara, California
Posted: 7/17/2025
Wage: TBD
Category: Engineering
Job Code / NOC / SOC: See Below
Openings: Multiple (See Below)
Job Description:
NVIDIA Corporation in Santa Clara, CA has multiple opportunities at various levels (requiring Bachelor's, Master's or PhD level plus 0 to 12 years of experience, depending on position).
Systems Software Engineer (SYWE9) & Sr. Systems Software Engineer (SSYWE9) Overarching and common duties for all positions: Engage in, support, and/or market the design and development of NVIDIA’s GPU, computer graphics, AI and supercomputing for gaming, professional visualization and data centers for various industries. Work closely with architecture, hardware and software teams through the product development life cycle of computing and graphics processors, as well as accelerated computing products. Design, implement, and optimize compilers, multimedia drivers, embedded firmware, operating systems, hardware abstraction layers, and/or other low level software. Implement fixes in the software stack. Develop system software components including processor firmware, kernel drivers/modules, and/or user space applications and libraries. Position is based out of headquarters in Santa Clara, CA but may be assigned to unanticipated sites throughout the U.S. as determined by management. Telecommuting Permitted.
The base salary ranges for these positions are:
$146,307 to $172,931
$172,931 to $199,534
$199,534 to $235,750
$226,158 to $356,500
For all positions, the salary will be determined based on location, experience, and the pay of employees in similar positions and levels. All positions will be eligible for equity and benefits, please see https://www.nvidia.com/en-us/benefits/ for more information.
Systems Software Engineer (SYWE9) & Sr. Systems Software Engineer (SSYWE9) Overarching and common duties for all positions: Engage in, support, and/or market the design and development of NVIDIA’s GPU, computer graphics, AI and supercomputing for gaming, professional visualization and data centers for various industries. Work closely with architecture, hardware and software teams through the product development life cycle of computing and graphics processors, as well as accelerated computing products. Design, implement, and optimize compilers, multimedia drivers, embedded firmware, operating systems, hardware abstraction layers, and/or other low level software. Implement fixes in the software stack. Develop system software components including processor firmware, kernel drivers/modules, and/or user space applications and libraries. Position is based out of headquarters in Santa Clara, CA but may be assigned to unanticipated sites throughout the U.S. as determined by management. Telecommuting Permitted.
The base salary ranges for these positions are:
$146,307 to $172,931
$172,931 to $199,534
$199,534 to $235,750
$226,158 to $356,500
For all positions, the salary will be determined based on location, experience, and the pay of employees in similar positions and levels. All positions will be eligible for equity and benefits, please see https://www.nvidia.com/en-us/benefits/ for more information.
Job Requirements:
If interested, reference job code & title and send resume to [email protected].
Job Criteria:
Start Date: TBD
Position Type: Full-Time Permanent
Experience:
Education:
Travel: None
Vacation:
Contact Information:
| Contact Name: K. C. | Type: |
| Company: NVIDIA Corporation |